![Identification in VR. Supersampling and AA influence. (sample images) - Virtual Reality and VR Controllers - IL-2 Sturmovik Forum Identification in VR. Supersampling and AA influence. (sample images) - Virtual Reality and VR Controllers - IL-2 Sturmovik Forum](https://forum.il2sturmovik.com/uploads/monthly_11_2017/post-18865-0-32161700-1510492275.png)
Identification in VR. Supersampling and AA influence. (sample images) - Virtual Reality and VR Controllers - IL-2 Sturmovik Forum
![Text on Vive is still blurry with the new VR graphics presets. Here's the difference between using in-game graphical settings vs SteamVR supersampling : r/EliteDangerous Text on Vive is still blurry with the new VR graphics presets. Here's the difference between using in-game graphical settings vs SteamVR supersampling : r/EliteDangerous](https://external-preview.redd.it/_2LWtRfL2ubcTMs0MYyUO2EDwKi92_rF-9dLA1dYxek.png?auto=webp&s=6f5268cb79ae5cd6447fc81eec4e5295ec802045)
Text on Vive is still blurry with the new VR graphics presets. Here's the difference between using in-game graphical settings vs SteamVR supersampling : r/EliteDangerous
![Pixel Density / SuperSampling at SteamVR, OculusTrayTool and OculusDebugTool - Virtual Reality and VR Controllers - IL-2 Sturmovik Forum Pixel Density / SuperSampling at SteamVR, OculusTrayTool and OculusDebugTool - Virtual Reality and VR Controllers - IL-2 Sturmovik Forum](https://forum.il2sturmovik.com/uploads/monthly_08_2017/post-18865-0-68570700-1501713979.jpg)